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Dagon's avatar

I'm extremely skeptical that this is a meaningful question. There are so many modeling choices in the division into sectors, and in what single value is measured for growth. It's simply not useful to project more than a few orders of magnitude without having to rethink your whole system.

If it _WERE_ sane to ask, then of course it converges to 4%, because after a few centuries, that sector (or product, for toothpicks) is the only relevant thing in the economy. This should show the absurdity of the question, not the incorrectness of the answer.

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s_e_t_h's avatar

I don't understand...first you're asking us to split the economy in half, then we're only talking about toothpicks (or presumable any single other good)?

Also, Virtual Life isn't free, it costs energy. I understand the point that there's no limits to what a virtual economy might provide, but it's all rooted in physical goods somewhere along the line, no?

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